Questionnaire
#2
1. What is a Rendering Engine?
A
rendering Engine is built into the image or cataloguing software and simply
creates a rendered preview of the original image/photograph according to the
list of adjustments that have been made. Think of it as software metadata
attached to the photograph; similar to camera metadata (shutter speed, ISO,
aperture, colour temperature etc) except the list is often a lot longer.
2. What three things determine the
final colour of an image pixel?
a) The original image data.
b) The rendering engine’s mathematical
formulas and
c) The settings applied by the
rendering software.
3. What are the three main components
of a RAW file?
a) The JPEG preview - (compressed
version of full image)
b) Camera metadata - (with camera
settings, lens used time and date etc)
c) Mosaiced RAW image - (actual light
information recorded by digital sensor)
4. Can PIE software be used only on
RAW files? Yes / No
NO
5. What is Live Rendering?
Live
rendering is a view of the image that only exists when the source image is
loaded into the software and could be thought of as “not yet finished” or “not
yet ready to print”.
6. Where can the Rendering Metadata
be stored?
a) Within the source file (dependent on
file format)
b) In a sidecar file (relating set of
instructions) or
c) In a database
7. Give two examples of a Fixed
Rendering.
a) A photographic print of the image
and all its adjustments.
b) A flattened and compressed copy of a
file that once was a layered file with a set (or list) or instructions.
8. Is a PREVIEW, a Live or a Fixed
rendering of the image?
It
is a live rendering of the original image/photograph.
9. Where can Previews be stored?
Within
the original source image file, alongside the image file or in a catalogue of
image files. A PREVIEW is a semi-permanent fixed rendering of the image that
simply shows the adjustments made by the rendering engine.
10. Why do File Browsers and
Cataloguing software create Previews?
Because
it avoids the need to push-pixels around (like how it used to be done) and
instead allows the user a visual representation of what the input they are
giving the software’s rendering engine in order to adjust the original
image/photograph just the way they want.
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